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» Release Info |
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Title: Final Fantasy XIV
Developer: Square Enix
Publisher: Square Enix
Designers: Hiromichi Tanaka (producer)
Nobuaki Komoto (director)
Artists: Akihiko Yoshida
Composers: Nobuo Uematsu
Series: Final Fantasy
Engine: Crystal Tools
Platforms: PlayStation 3, Microsoft Windows
Release date: TBA 2010
Genre: Massively multiplayer online role-playing game
Modes: Multiplayer cross-platform
Media: Blu-ray Disc, DVD-ROM
Input methods: Gamepad, Keyboard
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» Featured News |
 FFXIV Citadel's continued mission is to create the best place for the FFXIV community to chat and share experiences, pictures, and video about Final Fantasy XIV. We are currently an independently run fan site, and we will continue to be so. Our goal has always been to create a friendly ... Read more...
 The way MMOs are being marketed now seems to favor the short term lifespan. Not that the games themselves will be short lived, but the expectation of a high turnover when it comes to subscriptions. MMOs seem to get lumped together with single player games when it comes to longevity. ... Read more...
 Final Fantasy XIV is stunning people with visual level that both seems familiar (photo realistic), and yet retaining the fantasy atmosphere. Over the past weeks you've seen new screens revealed, heard a new track or two, and been discussing your ideas about FFXIV. Now it's time you send in your ... Read more...
 FFXIVCitadel is becoming more of the site the community has expected all along. We would like to keep this momentum going along with the high expectations by improving all aspects of what we delivery to the community. We would like everyone to take a moment and complete a short questionnaire ... Read more...
 While thousands of people are busy unwrapping their copies of FFXIII, we would like to remind you of your next game. Yes, we mean FFXIV! If you need a little more encouragement before taking the next step and applying for the beta, we've created a short feature that highlights the ... Read more...
 Nobuo Uematsu, the famed master composer for the Final Fantasy games, announced the completion of the OST for Final Fantasy XIV. The announcement came at the third edition of an event performance and meet-and-greet, called Shinzoku Kaigi (roughly a "family meeting" type atmosphere). The completed tracks were accepted ... Read more...
 Square Enix won't be the first with ambitions for creating a cloud gaming structure in the future. The idea holds that people will no longer need to talk about what platform a game will launch on. This usually works by streaming the content directly to the end users. Yoichi Wada, ... Read more...
 An anxious and talented fan decided to make a video simulating their idea for FFXIV's start menu. The video very well might cause the unsuspecting to want to press start, watch the brief intro, then panic when the game doesn't really start. Let's hope those in the audience aren't that ... Read more...
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» News |
Square Enix's Nier to release in North America April 27, 2010 |
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Feb 03, 2010 - 11:58 AM - by Kai
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Ship Date Announced for Upcoming Action-RPG
LOS ANGELES (February 3, 2010) — Square Enix, Inc., the publisher of Square Enix® interactive entertainment products in North America, announced today that their upcoming Action-RPG NIER™ for PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft, will be available at North American retail outlets on April 27, 2010.
The latest offering from the RPG masters at Square Enix, NIER is a unique “Action-RPG” that blends traditional RPG gameplay mechanics with intense, bloody combat and powerful magic to create an action-packed single-player experience where players explore and discover a future lost to a shadowy past.
Developed by cavia Inc, NIER delivers on Square Enix’s renowned pedigree for creating unique and twisting storylines coupled with deep character development – a pedigree that has kept gamers around the world enraptured for decades.
Players will jump into the title role of the unyielding Nier as he begins his desperate quest to discover a cure for his daughter, Yonah, who is stricken with the deadly Black Scrawl disease. Armed with powerful magic as well as mighty swords, Nier will battle alongside formidable allies against waves of dark enemies and giant bosses to discover the truth about the disease, his daughter…and himself.
For more information about NIER, please visit the game’s official Web site at http://www.niergame.com/. Fans can also stay up-to-date with all of the latest screenshots, videos and breaking news by becoming a fan on the official Facebook page, at http://www.facebook.com/NIERGame.
FEATURES
- The Next RPG from Square Enix: NIER, the newest franchise from RPG masters Square Enix, delivers unique and memorable characters, intense action-packed battles, explosive magic and storytelling like only Square Enix can.
- Unbelievable Story Twists and Reveals: Immerse in an amazingly intricate storyline set in a world plagued by human anguish, buried secrets and a ravaging disease. With plot twists hiding around every corner, NIER’s story needs to be seen to be believed.
- RPG Gameplay Injected With Action-Packed Combat: Battle ferocious and mysterious enemies by combining proven RPG-style gameplay, such as magic, character development and faithful allies, with action-focused explosive swordplay and combat.
- Powerful Magical Abilities: When his sword isn’t enough, Nier can call on a remarkable array of stylish and powerful spells to augment his combat moves and overcome adversaries. As players progress, upgraded spells will help defeat ever-more-deadly enemies.
- Brutal Combat Moves: Face off against evil creatures and unleash brutal combat moves along with devastating combo attacks. Unlock an arsenal of devastating weapons, each with its own design and attack style.
- Formidable Allies: Travel with a dynamic party of allies and do battle against monstrous giants as a powerful and united party.
- A Dynamic and Stunning World: Travel across an unforgettable world filled with dynamic landscapes featuring the hauntingly familiar remains of modern society.
NIER is rated M (Mature). Please visit the Entertainment Software Rating Board website at www.esrb.org for more information about ratings. NIER will be available at North American retailers for the suggested retail price of $59.99 for both PlayStation 3 and Xbox 360 systems.
About Square Enix Co., Ltd. and Square Enix, Inc.
Square Enix Co., Ltd. (Square Enix), a wholly-owned subsidiary of Square Enix Holdings Co., Ltd., with headquarters in Tokyo, Japan, develops, publishes and distributes entertainment content including interactive entertainment software and publications in Asia, North America and Europe. Square Enix brings two of Japan's best-selling franchises — FINAL FANTASY®, which has sold over 92 million units worldwide, and DRAGON QUEST®, which has sold over 53 million units worldwide — under one roof. Square Enix is one of the most influential providers of digital entertainment content in the world and continues to push the boundaries of creativity and innovation.
Square Enix, Inc. is a wholly-owned subsidiary of Square Enix Holdings Co., Ltd. with offices in Los Angeles, California. It handles operations in North America, including development, localization, marketing and publishing of Square Enix titles. More information on Square Enix can be found on the Internet at http://www.square-enix.com.
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0 Replies | 10 Views
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Pre-order FFXIV on Amazon |
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Jan 31, 2010 - 3:09 PM - by Kai
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While fans collectively twiddle their thumbs waiting for more news updates for Final Fantasy XIV, Amazon has quietly added the game for pre-order. The PS3 version is currently listed for $59.99, and the PC version for $49.99. Prime members can pre-order with free two day shipping. The details on the specific release date or extras were not available.
 Attention
Official pricing and release date have not been announced by the publisher. These are estimates only and subject to change.
If you're feeling generous and would like to help out the site, feel free to use the affiliate link (first link). The second link will take you directly to Amazon without the referral.
Pre-Order FFXIV [PS3/PC] (referral)
Pre-Order FFXIV [PS3/PC] (no referral)
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0 Replies | 34 Views
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More details surface from Dengeki Games |
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Jan 23, 2010 - 5:36 PM - by Kai
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Zam posted a translation to the latest issue of Dengeki Games, which cover a variety of topics from returning spells and monsters to the game's mechanics. If you've been following FFXIV closely, there isn't anything specific in the interview that will surprise you.
Translation by Zam
Q:How much of the game will players be able to experience in the beta?
A:We started at about 10% of the final product with the playable Alpha version and are ultimately trying to perfect the underlying game system. The bulk of the game won't be made public until the retail version is out.
Q:Will the servers be named after summons like in FFXI?
A:There's no doubt we'll use names familiar to any FF fan, but the scheme will be a little different than FFXI.
Q:What can you tell us about the transition from the Beta to the final version or about world transfers in general?
A:Once service starts, we want to make it so you can move along with the friends you make during the Beta to the same world. As for world transfers, that may be a possibility in the future, with some limitations probably.
Q:Does the main story concern the Eorzeans and Garleans battling over the continent of Aldenard?
A:At first, the story will open in Eorzea, that is, the continent of Aldenard and its surrounding islands. However, the Garlean Empire is based on another, larger continent.
Q:What part does the mysterious power (Echo) or the crystals play in the story?
A:They serve as the basis for the whole story. We want you to discover the truth behind this as the story unfolds during play.
Q:Will Chocobos make an appearance?
A:Of course! However, we are still exploring ways for us to use them in a unique way compared with FFXI.
Q:We've only seen airships being as army warships so far, but will there be any that adventurers can ride?
A:Of course there will be vehicles to transport adventurers around, but you'll have to wait a little longer for the details.
Q:Give us the highlights on character creation.
A:We've focused on really allowing the player the freedom to make any kind of character they would like, and designed them to be a much more natural fit with the game world. Depending on your class, even your starting equipment will be different.
Q:Can you change the age of your character?
A:There are no age settings, but to some extent you can alter their appearance to look more experienced.
Q:So, your starting equipment changes based on the class you choose?
A:Starting equipment does change based on your class? However, the equipment you wear from then on is completely the choice of the player.
Q:How is the magic system?
A:Magic is classified by levels and by the school the spell is from. For example, spells that serve the same function (e.g. heal HP) might have a different level of potency, an area of effect, longer casting time or higher MP cost depending on the school of magic the spell is from.
**Translator's note: The answer used very general terminology, but it appears to reference how a healing spell can be classified as Cure I, Cure II, Cure III under White Magic, or at the same time, Pollen under Blue Magic. So there are different levels and different schools that refer to the same function.
Q:Will there be any familiar spells that didn't make their way into FFXI?
A:While there will be familiar spells from the Final Fantasy series, a lot of the magic that didn't make it into FFXI simply can't be used in an MMO. If it's too difficult to work in an MMO environment, we can't say it'll appear.
Q:Can classes other than Disciples of Magic use magic? Also, can Disciples of Magic use swords or other weapons?
A:Classes are somewhat pre-defined, but that isn't to say there won't be the possibility as you continue to level and grow your character.
Q:Does magic use up TP?
A:At this time there are still many things yet to be fully examined.
Q:Are there times when you have to light your way through a dungeon?
A:There are places that will be very dark, but at this time we are considering the need for any torches or illumination magic.
Q:Will there be seamless movement between dungeons and fields?
A:Yes. Adventurers can travel seamlessly from bright, sun-bathed fields to the deepest and darkest of dungeons.
Q:Will monsters behave similarly to FFXI, with Active and Passive types, different ways to sense players, linking, and all that?
A:Of course, there will be many monsters romping around in field zones. The behavior elements from FFXI will be used again, but there will also be other unique elements the can determine a monster's behavior, like herd mentality or environmental factors.
Q:Will Banzoku simply attack any and all humanoid characters without prejudice?
A:They are human as well, so naturally there are some who wish for peace, or some who are traitors to their kind. There are some who may even be willing to do business with players.
Q:Are there monsters that will fight each other?
A:In the beginning, we came up with something like a food chain system, and it may end up in the game in some form or another.
Q:When you think Final Fantasy, you think summons, so...
A:They'll make an appearance. However, they take on a role closer to that of being gods. There will be more than a few hurdles to get over before you can secure their aid.
Q:Do the Banzoku have classes as well?
A:Just like humans, they have a unique culture and society, and they will have classes they excel at.
Q:Will we see popular monsters such as the Mandragora?
A:You can look forward to seeing more than a few of your favorites from FFXI in the game.
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2 Replies | 31 Views
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Weekly Round-Up |
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Jan 22, 2010 - 10:21 AM - by Kai
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There has been quite a few headlines about Square lately. A brilliant composer left, porting of titles to the iPhone, GamePot purchasing the distribution rights to a SE game, and the fact Square is flush with cash. It's rumored that they might be hunting for another acquisition. They have also been relatively silent with any information on FFXIV, which wasn't unexpected with FFXIII still on the horizon for most gamers in March.
Here is the week's popular stories and news.
"Mass Effect 2 Launch Trailer"
"Trauma Team Walkthrough Trailers"
"Want to play FFI & FFII? There's an app for that!"
"Vandal Hearts: FJ"
"CO-OP 314: Part 1 -- Batman, Uncharted 2, Red Faction, Infamous"
"Lancer: The other Red Mage"
"Anyone organizing guilds this early?"
"What Makes A Good Guildmate?"
"Thoughts on Solo play in FFXIV"
"Combat Delay like FFXI?"
"Dynamic Environment"
"Social Services in FFXIV"
"Guild Houses"
"Learning Curve"
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5 Replies | 39 Views
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Want to play FFI & FFII? There's an app for that! |
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Jan 20, 2010 - 11:08 PM - by Kai
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Square Enix has announced the porting of the first two Final Fantasy game to the iPhone. Relative information like the release date or pricing were oddly left out.
The first of the series was originally released in 1987 in Japan, followed by the second in 1988. The graphics now have a nice vibrant redesign, but retrain the familiar sprite based graphics we have come to expect. The only thing missing is the controller, but now you'll be able to poke your enemies with impunity with your index finger!
 
 
reported by kotaku
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0 Replies | 36 Views
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